World Karate-Do Federation


W.K.F.

KARATE KUMITE RULES

Table of Contents


ARTICLE 5: DURATION OF BOUT


  1. Duration of the Kumite bout is defined as three minutes for senior male Kumite (both teams and individuals) and two minutes for women's and junior bouts.
  2. The timing of the bout starts when the Referee gives the signal to start and stops each time he calls "YAME".
  3. The time-keeper shall give signals by a clearly audible gong, or buzzer indicating seconds to go" or "time-up". The "time-up" signal marks the end of the bout.

ARTICLE 6: SCORING

  1. The result of a bout is determined by either contestant scoring 3 IPPONS, 6 WAZA-ARI, or a combination of the two totaling SANBON, or obtaining a decision, or by a HANSOKU, SHIKAKU, or KIKEN imposed against a contestant.
  2. It must be noted that an IPPON is worth two WAZA-ARI.
  3. An IPPON is awarded on the basis of the following:
    A scoring technique counts as an IPPON when it is performed according to the following criteria to a scoring area:
    Good form, correct attitude, vigorous application, zanshin (perfect finish), proper timing, correct distance.
  4. An IPPON may also be awarded for techniques deficient in one of the above criteria but which conform to the following schedule:
    Jodan kicks or other technically difficult techniques.
    Deflecting an attack and scoring to the unguarded back of the opponent.
    Sweeping or throwing following by a scoring technique.
    Delivering a combination technique, the individual components of which each score in their own right.
    Successfully scoring at the precise moment the opponent attacks.
  5. A WAZA-ARI is awarded for a technique almost comparable to that needed to score IPPON. The refereeing panel must look for IPPONS in the first instance and only award a WAZA-ARI in the second instance.
  6. A victory over an opponent who has been given a HANSOKU or SHIKKAKU will be worth SANBON (3 full points or IPPONS). If a contestant is absent, withdraws, or is withdrawn, the opponent will be credited with a win by KIKEN (SANBON, or 3 IPPONS.)
    1. Attacks are limited to the following areas:
      1.Head 2.Face 3.Neck 4.Abdomen 5.Chest 6.Back (but excluding shoulders) 7.Side
    2. An effective technique delivered at the same time that the end of the bout is signaled, is considered valid. An attack, even if effective, delivered after an order to suspend or stop the bout shall not be scored and may result in a penalty being imposed on the offender.
    3. No technique, even if technically correct, will be scored if it is delivered when the two contestants are outside the competition area. However, if one of the opponent delivers an effective technique while still inside the competition area and before the Referee calls "YAME", the technique will be scored.
    4. Simultaneous effective scoring techniques delivered by both contestants the one on the other, shall not score.

    EXPLANATION:

    A score of three Ippons achieved either directly or cumulatively determines the bout. Therefore if Aka has already scored five Waza-Aris and goes on to score a further Ippon, his maximum score will not exceed the three Ippon ceiling. This very basic rule is sometimes overlooked when scoring a team event that has tied on bout victories.

    Though two Waza-Aris equal one Ippon in scoring value, in technical terms, a Waza-Aris equal to 90% of an Ippon.

    A technique with "good form' is said to have characteristics conferring probable effectiveness within the framework of traditional Karate concepts. Correct attitude is a component of good form and refers to a non-malicious attitude of great concentration obvious during delivery of the scoring technique. Vigorous application definer the power and speed of the technique and the palpable will for it to succeed; nothing is held back. Zanshin is that criterion most often mused when a score is assessed. It is the state of continued commitment which endures after the technique has landed and the ability to continue with proper form, other continuing techniques. The contestant with Zanshin maintains total concentration and awareness of the opponent's potentiality to counter-attack.

    Proper timing means delivering a technique when it will have the greatest potential effect. Proper distancing similarly means delivering a technique at the precise distance where it will have the greatest potential effect. Thus if the technique is delivered on an opponent who is rapidly moving away, the potential effect of that blow is reduced

    Distancing also relates to the point at which the completed technique comes to rest on or near the target. To score, the technique must have the potential to penetrate deep into the target, so straight arm punches are seen as having a low potential in this respect and must be evaluated accordingly. For example, a punch which comes somewhere between skin touch and 2-3 centimeters from the face and where the punching arm is not fully straight has the correct distance. However Jodan punches which comes within a reasonable distance of the target and which the opponent makes no attempt to block or avoid will be scored provided the technique meets the other criteria.

    A worthless technique is a worthless technique - regardless of where and how it is delivered. Thus a Jodan kick which is badly deficient in good form will score nothing, much less an Ippon. However, in order to encourage technically difficult techniques, the Referee should lean toward awarding Ippon for them, even if there is a slight deficiency in good form; as long as it is only slight. As a simple rule-of thumb, techniques which would normally merit a Waza-Ari are scored as Ippon if they are scheduled as "technically difficult ". Deflecting an attack and delivering a good technique to any unguarded target area of the opponent's body can be scored as Ippon - not just attacks to his/her unguarded back.

    A sweeping technique need not require the contestant to fall to the floor; to merit Ippon, it is sufficient if he/she is merely unbalanced as a scoring technique is delivered. Referees must not be too quick in halting a bout. Many potentially successful sweep and strikes have been defeated by the Referee calling "Yamei" too early. Two seconds should elapse after a sweep or throw for it is during this time that the committed and coordinated attacker will have demonstrated his/her follow-through.

    Combination attacks are those sequences of techniques which each individually merit at least Waza-Ari, occurring in rapid succession.

    Techniques which land below the belt may score, as long as they are above the pubic bone. The neck is a target area and so is the throat. However, no contact whatsoever to the throat is permitted but a score may be awarded for a properly controlled technique.

    A technique delivered with good form and which lands upon the shoulder blades may score. The nonscoring pan of the shoulder is the junction of the upper bone of the arm with the shoulder blades and collar bones.

    The time-up bell signals the end of scoring possibilities in that bout, even though the Referee may inadvertently not halt the bout immediately. The time up bell does not, however, mean that penalties cannot be imposed. Penalties can be imposed by the Refereeing Panel up to the point where the contestants leave that area after the bout's conclusion. Penalties can be imposed after that, but then only by the Referee Council.

    True Aiuchis are rare. Not only must two techniques land simultaneously but both must be valid scoring techniques - each with good form etc. Two techniques may well land simultaneously, but seldom are both - if indeed either - effective scores. The Referee must not dismiss as Aiuchi, a situation where only one of the simultaneous pair is actually a score. This is not Aiuchi.



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